Texture Features API
The IBSI reference manual defines the texture features: see Definitions for the section of each matrix.
pictologics.features.texture
Texture Feature Extraction Module
This module provides a comprehensive suite of functions for calculating 3D texture features from medical images. It implements the Image Biomarker Standardisation Initiative (IBSI) compliant algorithms for various texture matrices.
Key Concepts:
Texture analysis quantifies the spatial arrangement of grey levels in an image. It assumes that the texture (e.g., "smooth", "coarse", "regular") is contained in the spatial relationship between the grey levels of the voxels.
Implemented Matrices:
-
GLCM (Grey Level Co-occurrence Matrix): Counts how often pairs of grey levels occur at a specific distance and direction. Captures: Contrast, homogeneity, correlation.
-
GLRLM (Grey Level Run Length Matrix): Counts the lengths of consecutive runs of the same grey level. Captures: Coarseness, directionality.
-
GLSZM (Grey Level Size Zone Matrix): Counts the size of zones (connected components) of the same grey level. Captures: Regional homogeneity, size distribution of texture elements.
-
GLDZM (Grey Level Distance Zone Matrix): Counts zones based on their distance from the ROI border. Captures: Spatial distribution relative to the boundary.
-
NGTDM (Neighbourhood Grey Tone Difference Matrix): Quantifies the difference between a voxel and its neighbours. Captures: Human perception of texture (coarseness, contrast, busyness).
-
NGLDM (Neighbourhood Grey Level Dependence Matrix): Captures the dependence of grey levels on their neighbours. Captures: Dependence, spatial relationships.
Optimization:
This module uses numba for Just-In-Time (JIT) compilation to achieve high performance.
The core calculations are parallelized and optimized for memory usage.
- Single-pass calculation: Multiple matrices are computed in a single pass over the image
to minimize memory access overhead.
- Flattened DFS: Zone-based features (GLSZM, GLDZM) use a memory-efficient Depth-First Search
with flattened stack indices.
Usage:
calculate_all_texture_features computes the matrices once and gives the features of all six
families, or of the families in families. calculate_all_texture_matrices gives the raw
matrices, and the family functions (e.g., calculate_glcm_features) take them. All take the
IBSI 1 distances glcm_distance, ngtdm_distance and ngldm_distance (default 1) and the
NGLDM coarseness ngldm_alpha (default 0).
Example
Calculate texture features:
import numpy as np
from pictologics.features.texture import (
calculate_all_texture_matrices,
calculate_glcm_features
)
# Create dummy data
data = np.random.randint(1, 33, (50, 50, 50))
mask = np.ones((50, 50, 50))
# Calculate matrices
matrices = calculate_all_texture_matrices(data, mask, n_bins=32)
# Extract features
glcm_feats = calculate_glcm_features(
data,
mask,
n_bins=32,
glcm_matrix=matrices['glcm']
)
print(glcm_feats['contrast_ACUI'])
calculate_all_texture_features(disc_array, mask_array, n_bins, distance_mask_array=None, ngldm_alpha=0, glcm_distance=1, ngtdm_distance=1, ngldm_distance=1, families=None)
Calculate all texture features (GLCM, GLRLM, GLSZM, GLDZM, NGTDM, NGLDM).
This is a convenience wrapper that computes the texture matrices once and then
extracts the features. families chooses the families; the matrices of the other
families are not computed.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
disc_array
|
NDArray[floating[Any]]
|
Discretised image array. |
required |
mask_array
|
NDArray[floating[Any]]
|
Mask array (ROI). Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
Number of bins. |
required |
distance_mask_array
|
Optional[NDArray[floating[Any]]]
|
Optional mask for GLDZM distance calculation. If None, mask_array is used. |
None
|
ngldm_alpha
|
int
|
The coarseness parameter α for NGLDM. Two grey levels are considered dependent if their absolute difference is ≤ α. Default is 0 (IBSI standard). |
0
|
glcm_distance
|
int
|
The distance δ between the two voxels of a GLCM pair along each of the 13 directions (IBSI 1). Default 1. |
1
|
ngtdm_distance
|
int
|
The Chebyshev distance δ of the NGTDM neighbourhood. Default 1. |
1
|
ngldm_distance
|
int
|
The Chebyshev distance δ of the NGLDM neighbourhood. Default 1. |
1
|
families
|
Optional[str | Iterable[str]]
|
The families to calculate, from "glcm", "glrlm", "glszm", "gldzm", "ngtdm" and "ngldm" (one name, or a list). None (default): all six. |
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
Dictionary of the texture features of the families, in the order above. |
Raises:
| Type | Description |
|---|---|
ValueError
|
If a family name is not one of the six. |
ValueError
|
a mask voxel lies outside |
Example
import numpy as np
from pictologics.features.texture import calculate_all_texture_features
rng = np.random.default_rng(0)
disc_array = rng.integers(1, 9, size=(10, 10, 10)).astype(np.float64)
mask_array = np.ones((10, 10, 10), dtype=np.uint8)
features = calculate_all_texture_features(disc_array, mask_array, n_bins=8)
print(len(features))
# 95
print(round(features["contrast_ACUI"], 3))
# 10.526
glcm_only = calculate_all_texture_features(disc_array, mask_array, 8, families="glcm")
Source code in pictologics/features/texture.py
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calculate_all_texture_matrices(data, mask, n_bins, distance_mask=None, ngldm_alpha=0, calc_glcm=True, calc_glrlm=True, calc_ngtdm=True, calc_ngldm=True, calc_glszm=True, calc_gldzm=True, glcm_distance=1, ngtdm_distance=1, ngldm_distance=1)
Calculate all texture matrices (GLCM, GLRLM, GLSZM, GLDZM, NGTDM, NGLDM) in an optimized single pass.
This function serves as the computational backbone for texture analysis. It computes the raw matrices required to extract specific texture features. By aggregating these calculations, it minimizes the number of passes over the image data, significantly improving performance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. Values should be integers in the range [1, n_bins]. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the Region of Interest (ROI).
Must have the same shape as |
required |
n_bins
|
int
|
The number of grey levels used for discretization (e.g., 16, 32, 64). This determines the size of the resulting matrices. |
required |
distance_mask
|
Optional[NDArray[floating[Any]]]
|
Optional mask used to calculate the distance map for GLDZM.
If None, |
None
|
ngldm_alpha
|
int
|
The coarseness parameter α for NGLDM calculation. Two grey levels are considered dependent if their absolute difference is ≤ α. Default is 0 (exact match), which is the IBSI standard. Use α=1 for tolerance of ±1 grey level difference. |
0
|
calc_glcm
|
bool
|
Whether to compute the GLCM. Default True. |
True
|
calc_glrlm
|
bool
|
Whether to compute the GLRLM. Default True. |
True
|
calc_ngtdm
|
bool
|
Whether to compute the NGTDM. Default True. |
True
|
calc_ngldm
|
bool
|
Whether to compute the NGLDM. Default True. |
True
|
calc_glszm
|
bool
|
Whether to compute the GLSZM. Default True. |
True
|
calc_gldzm
|
bool
|
Whether to compute the GLDZM (skipping it also skips the distance transform). Default True. |
True
|
glcm_distance
|
int
|
The distance δ between the two voxels of a GLCM pair along each of the 13 directions (IBSI 1). Default 1. |
1
|
ngtdm_distance
|
int
|
The Chebyshev distance δ of the NGTDM neighbourhood. Default 1 (the 26 neighbours). |
1
|
ngldm_distance
|
int
|
The Chebyshev distance δ of the NGLDM neighbourhood. Default 1. |
1
|
Returns:
| Type | Description |
|---|---|
dict[str, Any]
|
dict[str, Any]: A dictionary containing the calculated texture matrices (a disabled matrix is a zero-filled placeholder of minimal shape): - 'glcm' (npt.NDArray[np.floating[Any]]): Grey Level Co-occurrence Matrix. Shape: (n_dirs, n_bins, n_bins). - 'glrlm' (npt.NDArray[np.floating[Any]]): Grey Level Run Length Matrix. Shape: (n_dirs, n_bins, max_run_length). - 'ngtdm_s' (npt.NDArray[np.floating[Any]]): NGTDM Sum of absolute differences. Shape: (n_bins,). - 'ngtdm_n' (npt.NDArray[np.floating[Any]]): NGTDM Number of valid voxels. Shape: (n_bins,). - 'ngldm' (npt.NDArray[np.floating[Any]]): Neighbouring Grey Level Dependence Matrix. Shape: (n_bins, n_dependence). - 'glszm' (npt.NDArray[np.floating[Any]]): Grey Level Size Zone Matrix. Shape: (n_bins, max_zone_size). - 'gldzm' (npt.NDArray[np.floating[Any]]): Grey Level Distance Zone Matrix. Shape: (n_bins, max_distance). |
Raises:
| Type | Description |
|---|---|
ValueError
|
a mask voxel lies outside |
Example
Calculate all texture matrices:
import numpy as np
from pictologics.features.texture import calculate_all_texture_matrices
# Create dummy data
data = np.random.randint(1, 33, (50, 50, 50))
mask = np.ones((50, 50, 50))
# Calculate matrices
matrices = calculate_all_texture_matrices(data, mask, n_bins=32)
print(matrices['glcm'].shape)
# (13, 32, 32)
Source code in pictologics/features/texture.py
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calculate_glcm_features(data, mask, n_bins, glcm_matrix=None, glcm_distance=1)
Calculate Grey Level Co-occurrence Matrix (GLCM) features.
The GLCM describes the second-order statistical distribution of grey levels in the ROI. It counts how often pairs of grey levels occur at a specific distance and direction. This implementation computes features based on the 3D merged GLCM (averaged over all 13 directions), making the features rotationally invariant.
IBSI Reference: Section 3.6 (Grey Level Co-occurrence Based Features).
Mathematical Definition: Let $P(i,j)$ be the co-occurrence matrix, where $i$ and $j$ are grey levels. The matrix is normalized such that $\sum_{i,j} P(i,j) = 1$.
Calculated Features: * Joint Maximum (GYBY) * Joint Average (60VM) * Joint Variance (UR99) * Joint Entropy (TU9B) * Difference Average (TF7R) * Difference Variance (D3YU) * Difference Entropy (NTRS) * Sum Average (ZGXS) * Sum Variance (OEEB) * Sum Entropy (P6QZ) * Angular Second Moment (8ZQL) * Contrast (ACUI) * Dissimilarity (8S9J) * Inverse Difference (IB1Z) * Normalised Inverse Difference (NDRX) * Inverse Difference Moment (WF0Z) * Normalised Inverse Difference Moment (1QCO) * Inverse Variance (E8JP) * Correlation (NI2N) * Autocorrelation (QWB0) * Cluster Tendency (DG8W) * Cluster Shade (7NFM) * Cluster Prominence (AE86) * Information Correlation 1 (R8DG) * Information Correlation 2 (JN9H)
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
glcm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated GLCM matrix. If provided, |
None
|
glcm_distance
|
int
|
The distance δ between the two voxels of a pair along each of the 13 directions (IBSI 1), for a matrix calculated from scratch. Default 1. |
1
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated GLCM features, keyed by their name and IBSI code. Example keys: 'joint_maximum_GYBY', 'contrast_ACUI', 'correlation_NI2N'. |
Example
import numpy as np
from pictologics.features.texture import calculate_glcm_features
rng = np.random.default_rng(0)
data = rng.integers(1, 33, (20, 20, 20)).astype(np.float64)
mask = np.ones((20, 20, 20), dtype=np.uint8)
features = calculate_glcm_features(data, mask, n_bins=32)
print(round(features["contrast_ACUI"], 1))
Source code in pictologics/features/texture.py
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calculate_gldzm_features(data, mask, n_bins, gldzm_matrix=None, distance_mask=None)
Calculate Grey Level Distance Zone Matrix (GLDZM) features.
The GLDZM counts the number of zones of linked voxels with the same grey level, categorized by the distance of the zone from the ROI border. This captures information about the spatial distribution of textures relative to the boundary.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
gldzm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated GLDZM matrix. |
None
|
distance_mask
|
Optional[NDArray[floating[Any]]]
|
Optional mask used to calculate the distance map.
If None, |
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated GLDZM features. Example keys: 'small_distance_emphasis_0GBI', 'zone_distance_entropy_GBDU'. |
Raises:
| Type | Description |
|---|---|
ValueError
|
a mask voxel lies outside |
Source code in pictologics/features/texture.py
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calculate_glrlm_features(data, mask, n_bins, glrlm_matrix=None, n_directions=None)
Calculate Grey Level Run Length Matrix (GLRLM) features.
The GLRLM quantifies grey level runs, which are defined as the length in number of pixels, of consecutive pixels that have the same grey level value. This implementation computes features based on the 3D merged GLRLM (averaged over all 13 directions).
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
glrlm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated GLRLM matrix. |
None
|
n_directions
|
Optional[int]
|
The number of directions in a merged (one-table)
|
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated GLRLM features. Example keys: 'short_runs_emphasis_22OV', 'grey_level_non_uniformity_R5YN'. |
Source code in pictologics/features/texture.py
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calculate_glszm_features(data, mask, n_bins, glszm_matrix=None)
Calculate Grey Level Size Zone Matrix (GLSZM) features.
The GLSZM counts the number of zones (connected components) of linked voxels that share the same grey level intensity. A zone is defined as a group of connected voxels with the same grey level. This matrix is rotationally invariant by definition.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
glszm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated GLSZM matrix. |
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated GLSZM features. Example keys: 'small_zone_emphasis_P001', 'zone_percentage_P30P'. |
Source code in pictologics/features/texture.py
calculate_ngldm_features(data, mask, n_bins, ngldm_matrix=None, ngldm_alpha=0, ngldm_distance=1)
Calculate Neighbourhood Grey Level Dependence Matrix (NGLDM) features.
The NGLDM captures the dependence of grey levels on their neighbours. A "dependence" is defined as a connected voxel having a similar grey level (within a tolerance α).
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
ngldm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated NGLDM matrix. |
None
|
ngldm_alpha
|
int
|
The coarseness parameter α. Two grey levels are considered dependent if their absolute difference is ≤ α. Default is 0 (exact match, IBSI standard). |
0
|
ngldm_distance
|
int
|
The Chebyshev distance δ of the neighbourhood, for a matrix calculated from scratch. Default 1. |
1
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated NGLDM features. Example keys: 'low_dependence_emphasis_SODN', 'dependence_count_entropy_FCBV'. |
Source code in pictologics/features/texture.py
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calculate_ngtdm_features(data, mask, n_bins, ngtdm_matrices=None, ngtdm_distance=1)
Calculate Neighbourhood Grey Tone Difference Matrix (NGTDM) features.
The NGTDM quantifies the difference between a grey value and the average grey value of its neighbours. It captures the coarseness and contrast of the texture.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
ngtdm_matrices
|
Optional[tuple[NDArray[floating[Any]], NDArray[floating[Any]]]]
|
Pre-calculated NGTDM matrices
(sum of absolute differences |
None
|
ngtdm_distance
|
int
|
The Chebyshev distance δ of the neighbourhood, for matrices calculated from scratch. Default 1 (the 26 neighbours). |
1
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated NGTDM features. Example keys: 'coarseness_QCDE', 'contrast_65HE', 'busyness_NQ30'. |
Source code in pictologics/features/texture.py
calculate_zone_features(data, mask, dist_map, n_bins, calc_glszm=True, calc_gldzm=True)
GLSZM and GLDZM of the ROI (mask != 0), with the distance map dist_map.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
3D discretized image data. |
required |
mask
|
NDArray[floating[Any]]
|
3D mask array (not modified). |
required |
dist_map
|
NDArray[floating[Any]]
|
3D distance map for GLDZM, with whole numbers in [0, 65535]. |
required |
n_bins
|
int
|
Number of grey level bins. |
required |
calc_glszm
|
bool
|
Whether to calculate GLSZM. |
True
|
calc_gldzm
|
bool
|
Whether to calculate GLDZM. |
True
|
Returns:
| Type | Description |
|---|---|
tuple[NDArray[floating[Any]], NDArray[floating[Any]]]
|
Tuple of (glszm, gldzm) matrices. |
Raises:
| Type | Description |
|---|---|
ValueError
|
a |
Example
import numpy as np
from pictologics.features.texture import calculate_zone_features
rng = np.random.default_rng(0)
data = rng.integers(1, 5, size=(8, 8, 8)).astype(np.float64)
mask = np.ones((8, 8, 8), dtype=np.uint8)
dist_map = np.zeros((8, 8, 8), dtype=np.int32)
glszm, gldzm = calculate_zone_features(data, mask, dist_map, n_bins=4, calc_gldzm=False)
print(int(glszm.sum()))
# 13