Texture Features API
pictologics.features.texture
Texture Feature Extraction Module
This module provides a comprehensive suite of functions for calculating 3D texture features from medical images. It implements the Image Biomarker Standardisation Initiative (IBSI) compliant algorithms for various texture matrices.
Key Concepts:
Texture analysis quantifies the spatial arrangement of grey levels in an image. It assumes that the texture (e.g., "smooth", "coarse", "regular") is contained in the spatial relationship between the grey levels of the voxels.
Implemented Matrices:
-
GLCM (Grey Level Co-occurrence Matrix): Counts how often pairs of grey levels occur at a specific distance and direction. Captures: Contrast, homogeneity, correlation.
-
GLRLM (Grey Level Run Length Matrix): Counts the lengths of consecutive runs of the same grey level. Captures: Coarseness, directionality.
-
GLSZM (Grey Level Size Zone Matrix): Counts the size of zones (connected components) of the same grey level. Captures: Regional homogeneity, size distribution of texture elements.
-
GLDZM (Grey Level Distance Zone Matrix): Counts zones based on their distance from the ROI border. Captures: Spatial distribution relative to the boundary.
-
NGTDM (Neighbourhood Grey Tone Difference Matrix): Quantifies the difference between a voxel and its neighbours. Captures: Human perception of texture (coarseness, contrast, busyness).
-
NGLDM (Neighbourhood Grey Level Dependence Matrix): Captures the dependence of grey levels on their neighbours. Captures: Dependence, spatial relationships.
Optimization:
This module uses numba for Just-In-Time (JIT) compilation to achieve high performance.
The core calculations are parallelized and optimized for memory usage.
- Single-pass calculation: Multiple matrices are computed in a single pass over the image
to minimize memory access overhead.
- Flattened DFS: Zone-based features (GLSZM, GLDZM) use a memory-efficient Depth-First Search
with flattened stack indices.
Usage:
The main entry point is calculate_all_texture_matrices, which computes all raw matrices.
Then, specific feature calculation functions (e.g., calculate_glcm_features) can be called
using these matrices.
Example
Calculate texture features:
import numpy as np
from pictologics.features.texture import (
calculate_all_texture_matrices,
calculate_glcm_features
)
# Create dummy data
data = np.random.randint(1, 33, (50, 50, 50))
mask = np.ones((50, 50, 50))
# Calculate matrices
matrices = calculate_all_texture_matrices(data, mask, n_bins=32)
# Extract features
glcm_feats = calculate_glcm_features(
data,
mask,
n_bins=32,
glcm_matrix=matrices['glcm']
)
print(glcm_feats['contrast_ACUI'])
calculate_all_texture_features(disc_array, mask_array, n_bins, distance_mask_array=None, ngldm_alpha=0)
Calculate all texture features (GLCM, GLRLM, GLSZM, GLDZM, NGTDM, NGLDM).
This is a convenience wrapper that computes all texture matrices and then extracts all available features.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
disc_array
|
NDArray[floating[Any]]
|
Discretised image array. |
required |
mask_array
|
NDArray[floating[Any]]
|
Mask array (ROI). Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
Number of bins. |
required |
distance_mask_array
|
Optional[NDArray[floating[Any]]]
|
Optional mask for GLDZM distance calculation. If None, mask_array is used. |
None
|
ngldm_alpha
|
int
|
The coarseness parameter α for NGLDM. Two grey levels are considered dependent if their absolute difference is ≤ α. Default is 0 (IBSI standard). |
0
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
Dictionary of all texture features. |
Example
import numpy as np
from pictologics.features.texture import calculate_all_texture_features
rng = np.random.default_rng(0)
disc_array = rng.integers(1, 9, size=(10, 10, 10)).astype(np.float64)
mask_array = np.ones((10, 10, 10), dtype=np.uint8)
features = calculate_all_texture_features(disc_array, mask_array, n_bins=8)
print(len(features))
# 95
print(round(features["contrast_ACUI"], 3))
# 10.526
Source code in pictologics/features/texture.py
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calculate_all_texture_matrices(data, mask, n_bins, distance_mask=None, ngldm_alpha=0, calc_glcm=True, calc_glrlm=True, calc_ngtdm=True, calc_ngldm=True, calc_glszm=True, calc_gldzm=True)
Calculate all texture matrices (GLCM, GLRLM, GLSZM, GLDZM, NGTDM, NGLDM) in an optimized single pass.
This function serves as the computational backbone for texture analysis. It computes the raw matrices required to extract specific texture features. By aggregating these calculations, it minimizes the number of passes over the image data, significantly improving performance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. Values should be integers in the range [1, n_bins]. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the Region of Interest (ROI).
Must have the same shape as |
required |
n_bins
|
int
|
The number of grey levels used for discretization (e.g., 16, 32, 64). This determines the size of the resulting matrices. |
required |
distance_mask
|
Optional[NDArray[floating[Any]]]
|
Optional mask used to calculate the distance map for GLDZM.
If None, |
None
|
ngldm_alpha
|
int
|
The coarseness parameter α for NGLDM calculation. Two grey levels are considered dependent if their absolute difference is ≤ α. Default is 0 (exact match), which is the IBSI standard. Use α=1 for tolerance of ±1 grey level difference. |
0
|
calc_glcm
|
bool
|
Whether to compute the GLCM. Default True. |
True
|
calc_glrlm
|
bool
|
Whether to compute the GLRLM. Default True. |
True
|
calc_ngtdm
|
bool
|
Whether to compute the NGTDM. Default True. |
True
|
calc_ngldm
|
bool
|
Whether to compute the NGLDM. Default True. |
True
|
calc_glszm
|
bool
|
Whether to compute the GLSZM. Default True. |
True
|
calc_gldzm
|
bool
|
Whether to compute the GLDZM (skipping it also skips the distance transform). Default True. Disabled matrices are returned as zero-filled placeholders of minimal shape. |
True
|
Returns:
| Type | Description |
|---|---|
dict[str, Any]
|
dict[str, Any]: A dictionary containing the calculated texture matrices: - 'glcm' (npt.NDArray[np.floating[Any]]): Grey Level Co-occurrence Matrix. Shape: (n_dirs, n_bins, n_bins). - 'glrlm' (npt.NDArray[np.floating[Any]]): Grey Level Run Length Matrix. Shape: (n_dirs, n_bins, max_run_length). - 'ngtdm_s' (npt.NDArray[np.floating[Any]]): NGTDM Sum of absolute differences. Shape: (n_bins,). - 'ngtdm_n' (npt.NDArray[np.floating[Any]]): NGTDM Number of valid voxels. Shape: (n_bins,). - 'ngldm' (npt.NDArray[np.floating[Any]]): Neighbouring Grey Level Dependence Matrix. Shape: (n_bins, n_dependence). - 'glszm' (npt.NDArray[np.floating[Any]]): Grey Level Size Zone Matrix. Shape: (n_bins, max_zone_size). - 'gldzm' (npt.NDArray[np.floating[Any]]): Grey Level Distance Zone Matrix. Shape: (n_bins, max_distance). |
Example
Calculate all texture matrices:
import numpy as np
from pictologics.features.texture import calculate_all_texture_matrices
# Create dummy data
data = np.random.randint(1, 33, (50, 50, 50))
mask = np.ones((50, 50, 50))
# Calculate matrices
matrices = calculate_all_texture_matrices(data, mask, n_bins=32)
print(matrices['glcm'].shape)
# (13, 32, 32)
Source code in pictologics/features/texture.py
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calculate_glcm_features(data, mask, n_bins, glcm_matrix=None)
Calculate Grey Level Co-occurrence Matrix (GLCM) features.
The GLCM describes the second-order statistical distribution of grey levels in the ROI.
It counts how often pairs of grey levels occur at a specific distance and direction.
This implementation computes features based on the 3D merged GLCM (averaged over all 13 directions),
making the features rotationally invariant.
**IBSI Reference**: Section 3.6 (Grey Level Co-occurrence Based Features).
**Mathematical Definition**:
Let $P(i,j)$ be the co-occurrence matrix, where $i$ and $j$ are grey levels.
The matrix is normalized such that $\sum_{i,j} P(i,j) = 1$.
**Calculated Features**:
* Joint Maximum (GYBY)
* Joint Average (60VM)
* Joint Variance (UR99)
* Joint Entropy (TU9B)
* Difference Average (TF7R)
* Difference Variance (D3YU)
* Difference Entropy (NTRS)
* Sum Average (ZGXS)
* Sum Variance (OEEB)
* Sum Entropy (P6QZ)
* Angular Second Moment (8ZQL)
* Contrast (ACUI)
* Dissimilarity (8S9J)
* Inverse Difference (IB1Z)
* Normalised Inverse Difference (NDRX)
* Inverse Difference Moment (WF0Z)
* Normalised Inverse Difference Moment (1QCO)
* Inverse Variance (E8JP)
* Correlation (NI2N)
* Autocorrelation (QWB0)
* Cluster Tendency (DG8W)
* Cluster Shade (7NFM)
* Cluster Prominence (AE86)
* Information Correlation 1 (R8DG)
* Information Correlation 2 (JN9H)
Args:
data (npt.NDArray[np.floating[Any]]): The 3D image array containing discretised grey levels.
mask (npt.NDArray[np.floating[Any]]): The 3D mask array defining the ROI. Nonzero values indicate ROI membership.
n_bins (int): The number of grey levels.
glcm_matrix (Optional[npt.NDArray[np.floating[Any]]]): Pre-calculated GLCM matrix. If provided, `data` and `mask`
are ignored for matrix calculation, but `data` is still used for `Ng` estimation if needed.
If None, the matrix is calculated from scratch.
Returns:
dict[str, float]: A dictionary of calculated GLCM features, keyed by their name and IBSI code.
Example keys: 'joint_maximum_GYBY', 'contrast_ACUI', 'correlation_NI2N'.
Example:
```python
import numpy as np
from numpy import typing as npt # ... assuming data and mask defined ... features = calculate_glcm_features(data, mask, n_bins=32) print(features['contrast_ACUI']) ``` 12.5
Source code in pictologics/features/texture.py
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calculate_gldzm_features(data, mask, n_bins, gldzm_matrix=None, distance_mask=None)
Calculate Grey Level Distance Zone Matrix (GLDZM) features.
The GLDZM counts the number of zones of linked voxels with the same grey level, categorized by the distance of the zone from the ROI border. This captures information about the spatial distribution of textures relative to the boundary.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
gldzm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated GLDZM matrix. |
None
|
distance_mask
|
Optional[NDArray[floating[Any]]]
|
Optional mask used to calculate the distance map.
If None, |
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated GLDZM features. Example keys: 'small_distance_emphasis_0GBI', 'zone_distance_entropy_GBDU'. |
Source code in pictologics/features/texture.py
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calculate_glrlm_features(data, mask, n_bins, glrlm_matrix=None)
Calculate Grey Level Run Length Matrix (GLRLM) features.
The GLRLM quantifies grey level runs, which are defined as the length in number of pixels, of consecutive pixels that have the same grey level value. This implementation computes features based on the 3D merged GLRLM (averaged over all 13 directions).
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
glrlm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated GLRLM matrix. |
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated GLRLM features. Example keys: 'short_runs_emphasis_22OV', 'grey_level_non_uniformity_R5YN'. |
Source code in pictologics/features/texture.py
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calculate_glszm_features(data, mask, n_bins, glszm_matrix=None)
Calculate Grey Level Size Zone Matrix (GLSZM) features.
The GLSZM counts the number of zones (connected components) of linked voxels that share the same grey level intensity. A zone is defined as a group of connected voxels with the same grey level. This matrix is rotationally invariant by definition.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
glszm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated GLSZM matrix. |
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated GLSZM features. Example keys: 'small_zone_emphasis_P001', 'zone_percentage_P30P'. |
Source code in pictologics/features/texture.py
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calculate_ngldm_features(data, mask, n_bins, ngldm_matrix=None, ngldm_alpha=0)
Calculate Neighbourhood Grey Level Dependence Matrix (NGLDM) features.
The NGLDM captures the dependence of grey levels on their neighbours. A "dependence" is defined as a connected voxel having a similar grey level (within a tolerance α).
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
ngldm_matrix
|
Optional[NDArray[floating[Any]]]
|
Pre-calculated NGLDM matrix. |
None
|
ngldm_alpha
|
int
|
The coarseness parameter α. Two grey levels are considered dependent if their absolute difference is ≤ α. Default is 0 (exact match, IBSI standard). |
0
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated NGLDM features. Example keys: 'low_dependence_emphasis_SODN', 'dependence_count_entropy_FCBV'. |
Source code in pictologics/features/texture.py
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calculate_ngtdm_features(data, mask, n_bins, ngtdm_matrices=None)
Calculate Neighbourhood Grey Tone Difference Matrix (NGTDM) features.
The NGTDM quantifies the difference between a grey value and the average grey value of its neighbours. It captures the coarseness and contrast of the texture.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
The 3D image array containing discretised grey levels. |
required |
mask
|
NDArray[floating[Any]]
|
The 3D mask array defining the ROI. Nonzero values indicate ROI membership. |
required |
n_bins
|
int
|
The number of grey levels. |
required |
ngtdm_matrices
|
Optional[tuple[NDArray[floating[Any]], NDArray[floating[Any]]]]
|
Pre-calculated NGTDM matrices
(sum of absolute differences |
None
|
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
dict[str, float]: A dictionary of calculated NGTDM features. Example keys: 'coarseness_QCDE', 'contrast_65HE', 'busyness_NQ30'. |
Source code in pictologics/features/texture.py
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calculate_zone_features(data, mask, dist_map, n_bins, calc_glszm=True, calc_gldzm=True)
Wrapper for _calculate_zone_features_numba with buffer pooling.
This function manages pre-allocated buffers to reduce memory allocation overhead for repeated calls (e.g., during batch processing).
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
data
|
NDArray[floating[Any]]
|
3D discretized image data. |
required |
mask
|
NDArray[floating[Any]]
|
3D mask array (not modified - copied internally by JIT function). |
required |
dist_map
|
NDArray[floating[Any]]
|
3D distance map for GLDZM. |
required |
n_bins
|
int
|
Number of grey level bins. |
required |
calc_glszm
|
bool
|
Whether to calculate GLSZM. |
True
|
calc_gldzm
|
bool
|
Whether to calculate GLDZM. |
True
|
Returns:
| Type | Description |
|---|---|
tuple[NDArray[floating[Any]], NDArray[floating[Any]]]
|
Tuple of (glszm, gldzm) matrices. |
Example
import numpy as np
from pictologics.features.texture import calculate_zone_features
rng = np.random.default_rng(0)
data = rng.integers(1, 5, size=(8, 8, 8)).astype(np.float64)
mask = np.ones((8, 8, 8), dtype=np.uint8)
dist_map = np.zeros((8, 8, 8), dtype=np.int32)
glszm, gldzm = calculate_zone_features(data, mask, dist_map, n_bins=4, calc_gldzm=False)
print(int(glszm.sum()))
# 13
Source code in pictologics/features/texture.py
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